Ishiiruka-Dolphin A fork of Dolphin optimized towards performance at the cost of accuracy and stability in the process. As of Dec 2022, Dolphin's compatibility is at 97% of the games being playable or perfect. System requirements are high, more so for Wii games than GameCube. The developers maintain a wiki containing known bugs, tips, user-provided tests, and much more for every game. It is the first emulator to boot the full game catalog of a sixth-generation home console (Before any emulator for the same generation rivals like the Dreamcast, PlayStation 2, and Xbox) and did so on September 2016. It's updated on a near-daily basis and has very good emulation of almost every game, though some games have known bugs on their issue trackers. ↑ Use these builds until this PR merge.Ĭomparisons Dolphin ( compatibility) The emulator of choice for the GameCube and the first Wii emulator.↑ 4.0 4.1 4.2 work-in-progress, Topic: Gamecube Dolphin achievements soon?.↑ 3.0 3.1 Efforts to add Triforce emulation to Dolphin have stagnated at the upstream level, and current support requires a third-party fork.↑ 2.0 2.1 2.2 Dolphin libretro core is currently at Alpha release and has bugs that are not present on standalone Dolphin.Beta or development versions are a better choice for almost all users the stable versions should only be used if you have a specific need for them. ↑ 1.0 1.1 The stable versions are years out-of-date and missing countless features and bug fixes.While this was removed in later revisions, as well as the vWii mode in the Wii U, the hardware is still similar enough that GameCube games can be run via certain homebrew programs, most namely Nintendont. This meant the Wii could run GameCube games natively rather than via emulation. Nintendo released the successor, the Wii, in 2006, which was revealed to have very similar (albeit more powerful) hardware and compatible interfaces. Nintendo, Namco, and Sega later designed the Triforce arcade board based on the GameCube, releasing titles for it the following year. It has an IBM PowerPC Gekko CPU at 486 MHz with a ATI Flipper GPU. The GameCube ( GCN/ NGC) is a 32-bit, sixth-generation console released by Nintendo on November 18, 2001, for $199. For other emulators that run on Gamecube hardware, see Emulators on GameCube.
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